they havent found a way to fix ot yet(as far as i know) #5. It seems that making a clean install of Nvidia drivers (the same you had as well) makes it work. Article "Failed to create D3D Device" None of these solutions worked. ... community run subreddit dedicated to Fortnite: Save the World from Epic Games. What can I do now? Posted by 9andreferreirasanto4: “My GPU crash when i play Fortnite” Greybear said: Download HWInfo64 Download 3DMark (3DMark is a long Download) Install 3DMark Run Hwinfo64 Sensors Only bottom right - Logging (start that) Leave it running in the Background 3Dmark > Benchmark > Firestrike Run the Firestrike DEMO | Benchmark [Compare Results Online] is a Webpage Post … When I open the DirectX control panel and open the Direct3D 9 tab and set "Use Debug Version of Direct3D 9" and hit "OK" or "Apply," there are no errors. The Debug Diagnostic Tool (DebugDiag) is designed to assist in troubleshooting issues such as hangs, slow performance, memory leaks or memory fragmentation, and crashes in any user-mode process. Reply. Just tried today and it worked. You need to apply changes and then quit out for it to work. Unreal Engine is exiting due to D3D device being lost. Use -d3ddebug to enable the d3d debug device. Zhunter2018 June 9, 2020. 5 5. comments. 494k. And today, the wait is over: anyone updating to the v11.20 patch has the option to try out Fortnite’s beta DX12 path! Reply. Players may experience a crash caused by a recently-released GPU driver when trying to load into Fortnite. On Monday, Epic Games announced that DirectX 12 support is coming to Fortnite. Looking forward to try it again tomorrow, if the same problem will appear. If you have reduced your video resolution, are running the game using settings your machine can adequately support, and have the latest drivers for your video card and are still receiving D3D errors it's possible that your system has gotten into an unusual state. Thanks Its been a problem since 2016 . If I open the control panel again, it is back to "Use Retail Version of Direct3D 9." 2x 1080ti SLI . Build forts, co-op, kill monsters, save the day, bacon. Check log for GPU state information.” and when l close it it crashes the game. When I try to debug my application, I don't get any output from Direct3D. Reply. The DirectX Control Panel (DXCpl.exe) has dutifully given developers the ability to configure Direct3D debug settings for nearly two decades. Platforms PC. The GPU's are NOT overheating (50-52C), the CPU is NOT overheating (60C), I am on the latest drivers, I have tried removing OC, using the Debug Mode and bunch of other "homeopathic" solutions but nothing works. Go back to DX11. #define D3D_DEBUG_INFO To enable debug information, the #define must get built before the D3D9.h file (Any program using DXUT will automatically enable D3D_DEBUG_INFO when the program is compiled for debug). Try using the d3ddebug to enable the D3D debug device. If you are running a SDK sample, you can see this in DXStdAfx.h (which affects all the C++ samples). Any solution ? What is this problem and how do l fix it? And today, the wait is over: anyone updating to the v11.20 patch has the option to try out Fortnite’s beta DX12 path! shinigamixbox June 9, 2020. I have the same situation. According to Unreal Engine developers, this issue usually occurs when the computer’s graphics or hardware components are not being properly synchronized with Unreal Engine which in turn causes it not to work properly with D3D device. shinigamixbox June 9, 2020. 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